Kindness for the Dead
Kindness for the Dead
A Halloween Mystery on Another World . . .
Hades VII is a newly discovered planet that was recently rocked by tragedy. When a supposed ghost starts to terrorize the community (and the local wildlife) its up to you to solve a mystery that threatens to tear the community apart!
How do we best show Kindness for the Dead?
This Visual Novel uses a simplified version of the Under a Hostile Sun RPG and can introduce you to key concepts from the game!
Content Warning: Death, Grief, Ghosts, Ethical Lapses, Violence (not depicted in a graphic way)
Technical Work and story by Gabriel Relich. Creature drawings and play testing by Blanca.
This visual novel was made for Spooktober 5th Annual Visual Novel Jam.
Status | In development |
Platforms | HTML5, Windows |
Author | Martian Muckraker |
Genre | Visual Novel |
Made with | TyranoBuilder |
Tags | creature-collector, dia-de-los-muertos, Halloween, Horror, Mystery, Pixel Art, Spooky |
Download
Download
Kindness_for_the_Dead-WindowsVersion.zip 135 MB
Comments
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A cool story! I had a hard time visualizing this setting when I read about it before and this short tale really gives an understanding of what sort of narratives you're supposed to tell within the setting. The visual novel is also a solid choice for a rules-light system, but I could also imagine a sort of management/strategy/base-building game within the setting that leans more into the resource juggling aspect.
Thank you Lunar! Yes I hope this VN (and some other projects down the line) help people see what kind of narratives Under a Hostile Sun can explore.
Some of the strategy of the ttRPG game does depend on a map (do I have the time to run over and collect? Should I just run to safety? Is collecting X worth getting close to the lava pit . . .)
I do have a base-building adventure in progress!! Very excited for that. Will introduce recipes for Components (SS+OO=Acid. Acid+MM= PowerCell)