Ranged Weapons in PUG System


Rangers and Range

Combat system now includes two shoorting phases - one before melee for short bows (fast but little damage) and one after melee for the remaining ranged weapons. To ensure archers get a chance to act melee figthers will need to ensure all monsters are in offended squares so they cannot move.

Magic System and Currencies

Some initial thoughts on a magic system have been added. The plan is to not have “casters” as such. Instead found objects and found game currencies will allow Alchemists / Priests / Rangers to have limited resources for magical effects.

Note

This project is at the very beginning of its conception - so many updates are needed and on the way.

Files

Public Universal Game System.pdf 251 kB
Jan 25, 2023

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