
The War of the Worlds was supposed to end history. For a brief shining moment, it seemed that it had . . . people of all nations were celebrating the sudden death of the Martian Invaders, slain by the microbes of Earth.
But that peace was to be short-lived. Alien weapons of dark power were now strewn around the Earth, ripe for the taking. Britain tried to organize its Empire and allied nations into an Alliance of Man (AoM), seeking to harness these machines to preserve a new, final, golden age. Alas, some saw in these weapons the ability to rewrite humanity into a new image.
Powered by a Blackjack troop initiative system, REMNANT OF MAN tells the story of what happened after the microbes killed the Martian invaders of The War of the Worlds.
Perfectly balancing strategy, luck and card-shark skill, Remnant of Man allows tabletop wargame fun with an efficient but deep ruleset.
Under a Hostile Sun is ready for players! It was debuted at GenCon, and is coming to DunDraCon and Game Market West!
The settlement’s life support is at the brink. A solution to this world’s dangerous conditions must be devised & corruption amongst the station leaders must be investigated. But the Void of Space was not meant for Man. These planets are not “Mother” like Earth – you are under a hostile sun.
New life in the ancient Egyptian game of death!
In ancient Egypt for thousands of years the game of Senet was played, which represented the journey of Souls through the underworld. The game held religious and cultural significance for all social classes and has been depicted everywhere from student doodles to Pharaoh's tombs.
Archeologists have speculated on the traditional rules of the game. This ruleset tries to build on what we know from archeology, but expand the game to include: