New Archtypes, Pet Stat Pools and (Optional) Combat!
Pets!
Book now includes rules for pets assisting their tamer. Some pets have a pool of points that can be spent to improve rolls on a 1 to 1 basis. Between session these pools are refreshed by paying the resource currency the pet uses as food.
New Archtypes
A new Evolved Archtype calls upon their mutation through their Might to tame creatures, allowing players to pick Might as their favoredtaming / pet stat!
An alternate Roboticist called the Smuggler uses Dominance as their bot stat and can get resources from the black market.
Combat Flash Encounters
Instructions on how to hold a quick combat encounter in just 3 rounds is included. Derived Stats allow for Melee Attacks, Rallying and Dodging to be assisted by more than one stat. After 3 rounds a table allows a GM guidance in determining the narrative consequences quickly, so we can get back to the story.
Elite Currency Uses Are Now More Expensive
Building Mithril Suits, Xenoradiation stabilizers and Vaccines now cost 2 of their respective Elite currencies (instead of 1) to make for 3 players.
Seeking Playtesters
Let me know if you would be willing to playtest
Files
Get Under A Hostile Sun
Under A Hostile Sun
A ttRPG of planetary exploration
Status | In development |
Category | Physical game |
Author | Martian Muckraker |
Genre | Adventure, Role Playing, Survival |
Tags | Action-Adventure, Action RPG, rules-lite, Sci-fi, Space, tabletop-role-playing-game |
More posts
- DunDraCon & West Marches Style of Play15 days ago
- Construction Currencies78 days ago
- Post Playtest Edits 25-Sept-2480 days ago
- Post-Gencon Hostile Sun UpdatesSep 02, 2024
- Archetype Balance ChangesAug 26, 2024
- Books / Character Sheets Updated with New HazMat PlacardsAug 26, 2024
- GenCon and New Placards Coming SoonAug 18, 2024
- GenCon Golden & Cryptid CollectorApr 13, 2024
- Cryptid Collector SubsystemApr 02, 2024
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