Playtest Episode II - (w/ Better Audio!)


There the Hive will Gather

This episode begins with a race against the opportunity die to save the miners. The players soon discover that upper management has left the mining town behind - and took the passcode to the heat shield with them. And how does a mysterious Eye’s vision of a moon-sized bee hive relate to all this?

What we learned from this playtest?

  • Players enjoy the option to use the standard uses of resources to suceed on tasks - you will see Amara (“Kola”) use Helpful Herbs and Odd Ore to save a miner.
  • Players enjoy the new Opportunity Die system. The shrinking die provides a time clock while still giving players information to judge their actions with.
  • Players found the charts to make novel potions overly complicated. Adjustments have already been made in the uploads - Video III will include a scene with novel potion making. The Reference Tables summarize the changes.
  • Reference tables now include [1] Potion making charts [2] Currency Tree [3] Stats and associated actions [4] Standard uses of Resource currencies - all the key ideas you need to have with you at table, in 3 pages easily refernced as needed.
  • Player’s think hexes are suboptimal to squares - I have come to agree with them and that will be adjusted. (current uploaded book still says “hexes” - the change will be made soon.
  • Your’s Truly learned how to prevent audio clipping on OBS Studio

Files

Under a Hostile Sun System PlaytestvMar-13.pdf 3.9 MB
Mar 13, 2023
One Page Reference Tablesv3.pdf 159 kB
Mar 13, 2023

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