Healing Updates
Under A Hostile Sun » Devlog
Healing
- Healing has been (imo) simplified. Rally always provides temporary stamina. To heal (not temporary) stamina, a medicine roll is needed. Costs to HH. On a fail you heal 1d2. On a success you heal 1d6.
- Doctors have a special ability that allows them to heal 1d6 on a failed medicine roll and 1d8 on a success
Other Edits
- Optional Cohesion rule for extra damage has been modified. If party member takes damage whilst out of cohesion th GM roles a die one size larger than normal (so if they would take 1d6 damage, they instead take 1d8)
- Edits have been made to horizontal table to remove red squiggle that sneaked into the image.
Files
Under a Hostile Sun Core Rulebook - Current Build230812.pdf 5.6 MB
Aug 12, 2023
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Under A Hostile Sun
A ttRPG of planetary exploration
Status | In development |
Category | Physical game |
Author | Martian Muckraker |
Genre | Adventure, Role Playing, Survival |
Tags | Action-Adventure, Action RPG, rules-lite, Sci-fi, Space, tabletop-role-playing-game |
More posts
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- Construction Currencies75 days ago
- Post Playtest Edits 25-Sept-2476 days ago
- Post-Gencon Hostile Sun UpdatesSep 02, 2024
- Archetype Balance ChangesAug 26, 2024
- Books / Character Sheets Updated with New HazMat PlacardsAug 26, 2024
- GenCon and New Placards Coming SoonAug 18, 2024
- GenCon Golden & Cryptid CollectorApr 13, 2024
- Cryptid Collector SubsystemApr 02, 2024
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