Kaiju Playtest


Playtest

My players and I tested the Fueled by a Hostile Sun system in a Kaiju context. I also got some feedback on how easy (or not) the books are to use. Based on the feedback

  • Numerous pre-defined moves (Resource Moves and Overwatch moves) do not require a dice roll This can help players feel useful in more situations and prevent die fatique.
  • Player positioning impacts their stress levels. This adds a layer of strategy that does not depend on dice, but rather on positioning and can add a layor of strategy.
  • Player rules and GM rules are now in different documents for ease of use (and so players are not intimidated by a 90+ page book)
  • A special phase exists for moving Pest Swarms, these can also add some positional strategy.
  • Numerous edits for brevity.

In the Kaiju’s Shadow

We learned that the Opportunity mechanic works better with failing space suits than Kaiju. So expect major rewrites to the Kaiju’s Shadow edition. Main reason for that, is that a failing space suit can have the same effect accross situations, and not have the party risk insta death. To make losing Opportunity not be an instant death in a Kaiju story, various forms of plot armor are needed, and at least so far, I have not cracked an elegant way to do that.

Files

Under a Hostile Sun Core Rulebook - Second Edition.pdf 2.1 MB
Dec 16, 2023
Under a Hostile Sun - Galactic Masters Guide.pdf 3.5 MB
Dec 16, 2023

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